The objective of team deathmatch is to be the first team to 50 point or have the most points before the time runs out. Players earn a point for each elimination of one of the opposing team members
Eliminate as many of the opposing team as you can and try to stay alive to keep the other team from gaining points. Utility boxes are your friend.
Team Deathmatch has kill streaks disabled.
Score:
The score to win is 50 points or have the most when the time runs out. Players earn one point per elimination.
Experience:
Each player on the winning team will receive 100 XP. Each player will receive 5XP per elimination and 2XP per assist.
The objective of domination is to capture and maintain control of a domination box. To capture a point the player must shoot the box. Once captured, the box will illuminate the teams color. Each capture will give the team 5 points and for every 3 seconds they maintain the box, they will receive 3 points.
Work with your team to maintain a the domination box once captured. The medi-shotgun deals damage as well as heals teammates.
Score:
The score to win is 300 points! Players will gain 5 points when they initially capture the Domination Box, and they will gain 3 points for every 3 seconds they maintain it!
Experience:
Each teammate will be awarded 100XP for winning the game.
A player will receive 5XP per kill, 2XP per assist, and 10XP per capture!
The objective is to be the first person to score 25 points. This is a free for all game mode so no teams are established. Points are gained my eliminating other players. Primary weapons will be upgraded after each elimination.
The Recall Rifle is your secondary weapon and when a player is eliminated with it, it takes 2 points from their score and downgrades their primary weapon.
Second Life: 3 Eliminations
UAV: 5 Eliminations
Body Armor: 7 Eliminations
Score:
Players will earn one point for every kill they get. Players can subtract 2 points from their opponent by killing them with the Recall Rifle.
Experience:
Each player on the winning team will receive 100 XP. Each player will receive 5XP per elimination and 2XP per assist.
Red Team's (AKA Survivors Team,) objective is to stay alive for the duration of the game! Any players that manage to stay alive are winners.
Green Team's (AKA Infected Team) objective is to spread the infection by killing all the survivors. Once they kill a Survivor, the Survivor will be turned infected.
Survivors need to work together and conserve their ammo! Infected players should use their unlimited bullet count, and unlimited respawns to their advantage!
Infected survival has kill streaks disabled by default.
Score:
This game is based solely on the objective.
Experience:
Each player will receive 5XP per elimination and 2XP per assist.
The objective of TEAM- Snipers is to get 60 points collectively as a team, or to be the team with the most points when time expires! To earn a point players must get a kill
Eliminate as many of the opposing team as you can and try to stay alive to keep the other team from gaining points. Utility boxes are your friend.
TEAM Snipers has kill streaks disabled by default.
Score:
The score to win is 60. Players will earn one point per kill.
Experience:
Each player on the winning team will be awarded 100XP. Each player will receive 5XP per kill and 2XP per assist.